&&&&&&&&&&&&&&&&&&
&      &&       &&
&  &&&&&&&&&  &&&&
&  &&&&&&&&&  &&&&
&  &   &&&&&  &&&&
&  &&  &&&&&  &&&&
&      &&&&&  &&&&
&&&&&&&&&&&&&&&&&&


[Flatbed Portable Ramp ver 1.0]        [12/10/2002]        DieselGT
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[info]
Inspired by Steve M's attempt at something similar, I expanded upon it on the release of the coll editor. It's a lot of fun if you use it properly. Guaranteed to add that little something to every police chase.
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[to install]
In GTA3.img (models dir), delete flatbed.dff, and add the flatbed.dff from this folder. 


In default.ide, (data dir), either:

a) Copy and paste this line over the existing flatbed line:
145, 	flatbed, 	flatbed, 	car, 	FLATBED, 	FLATBED, 		poorfamily,	20, 7,	0,	165, 1.2

b) Change the ped type and frequency entries of the flatbed to poorfamily,	20.

Replace vehicles.col (models\coll) with the one in this folder.

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[bugs]
None.

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Copyright Owen Kemeys 2002. Any theft of this model, by you OR your 
6 year old brother, will be punished by severe whipping and/or 
arse kicking. You use this model at your own risk, it works fine on 
my PC but I have no  guarantee it'll work on yours. I don't care 
if your PC is a cardboard box or a 300,000,000 dream machine, 
it works for me and as I said above, if it destroys your plasma 
screen mega box thingie, it's your problem. :p